Events
Strategy guides for active and recurring in-game events. Each event guide describes how to maximize rewards and which player actions to prioritize during the event window.
-
All Out
In progressKill event — score points by killing enemy troops. Spender-slanted (shield stockpiles and healing speed-ups dominate); F2P often shelters.
-
Alliance Championship
In progressCross-alliance scoring tournament — alliances compete on cumulative scoring across the event window.
-
Alliance Mobilization
In progressWeekly task-completion event that pays out alliance-wide rewards. Free speedups and gems for showing up — both tracks engage.
-
Bear Hunt
In progressWeekly alliance rally on the Raging Bear with a 30-minute damage window. Top free source of Forgehammers — rally-joining matters even for weak accounts.
-
Cesare's Fury
In progressMonthly PvE event hunting rebel NPCs solo or via alliance rally. Drops Mythic hero shards; the main stamina sink for intermediates.
-
Hall of Governors
In progressBiweekly multi-day event with daily themes (Construction, Hero Dev, Train Troops, Beast Slay, Power Boost, Governor Gear). The central pacing event at TC 25–29.
-
Hero recruitment & banners
In progressGeneration rotation and banner pulls. F2P uses Intel Missions and free pulls; spenders evaluate which generation banners to commit to.
-
Swordland Showdown
In progressWeekly 1-hour Alliance vs Alliance map battle with capture points. The signature alliance combat event.
-
Viking Vengeance
In progressRecurring Viking-themed event — mechanic to be filled in.